Graphics Update
SnakeLike » Devlog
Hear ye, hear ye!
With the latest v1.4.0 comes a huge graphics update, all thanks to amazing pixelart craftsman Scott Hartill! Long gone are squarish blocks and flat snake. Every object and map is properly top-down now, things have correct highlights and shadows, and play much better with each other. We hope you’ll like the new looks of our game!
Let us know what you think!
Minor changes:
- 60 FPS for ultra-smooth slithering
- PICO-8 system menu no longer opens when pressing “Enter” (this was confusing players when the game was displaying the shop menu)
- Snake movement is less laggy (I hope?)
- Resource count is now animated when resources are sold or the snake dies
Files
Downloadable version (Windows) 1.1 MB
Version 1.4.0 Oct 31, 2020
Downloadable version (MacOS) 3.2 MB
Version 1.4.0 Oct 31, 2020
Downloadable version (Linux) 691 kB
Version 1.4.0 Oct 31, 2020
PICO-8 Cartridge 36 kB
Version 1.4.0 Oct 31, 2020
PICO-8 Source Code 89 kB
Version 1.4.0 Oct 31, 2020
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SnakeLike
Slither, mine, upgrade, repeat!
Status | In development |
Author | indutny |
Genre | Action |
Tags | 2D, PICO-8, Pixel Art, Roguelike, Singleplayer, snake |
Languages | English |
More posts
- Music UpdatesNov 01, 2020
- Highlights and ShadowsOct 25, 2020
- Hall of RewardsOct 22, 2020
- v1.1.4Oct 21, 2020
- v1.1.0Oct 21, 2020
- v1.0.9Oct 20, 2020
- v1.0.7Oct 20, 2020
- v1.0.5Oct 19, 2020
- v1.0.3Oct 19, 2020
Comments
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looks great! i love this game