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Devlog
Music Updates
November 01, 2020
by
indutny
In this version of SnakeLike (1.4.6), I’ve decided to extend the theme music and make it almost 2 times as long by writing a new theme. The tracks are available in game’s downloads and on soundclo...
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Graphics Update
October 31, 2020
by
indutny
Hear ye, hear ye! With the latest v1.4.0 comes a huge graphics update, all thanks to amazing pixelart craftsman Scott Hartill ! Long gone are squarish blocks and flat snake. Every object and map is pr...
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Highlights and Shadows
October 25, 2020
by
indutny
The latest release (1.3.0) of SnakeLike includes automatic highlights/shadows for the on-screen blocks. Technical details: My initial idea was to paint variations of each sprite with various highlight...
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Hall of Rewards
October 22, 2020
by
indutny
I’ve finally found (perhaps) the last missing piece of the gameplay. All welcome “Hall of Rewards”: Right before visiting the Shop you will mysteriously end up in a room with rewards for your ma...
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v1.1.4
October 21, 2020
by
indutny
Changelog: Smooth movement of the snake!...
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v1.1.0
October 21, 2020
by
indutny
Changes: Surprise levels starting from depth of 12...
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v1.0.9
October 20, 2020
by
indutny
Changelog: Re-balance whole upgrade system First releases of the game were badly balanced - upgrade costs were exorbitant and took gruesome grind to get. Making progress in the game should give payoff...
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v1.0.7
October 20, 2020
by
indutny
Changes: Fixed incorrect camera position due to shaking Add thin border around the main screen to prevent blending with background in fullscreen mode...
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v1.0.5
October 19, 2020
by
indutny
Changes: Smoother and slower speed increase Animated torches Minor UI fixes...
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v1.0.3
October 19, 2020
by
indutny
This update contains bugfixes and graphic improvements: Play testers suggested that the snake speed and speed increase should be significantly reduced New maps were added to make game look less repeti...
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